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Diskusi Dota dan Bermain Dota secara on-line

Showing posts with label map dota. Show all posts
Showing posts with label map dota. Show all posts

Tuesday, October 12, 2010

DotA Shout about Killing Streaks

First Blood, Double Kill, Triple Kill, Ultra Kill, Rampage......... That's all are Killing streaks in DotA and usual to use in mobile phone as a ring tone

By DotA team/player
  • First Blood is an Achievement in DotA if there is first killed heroes in the game, if Hero who got killed kill by the tower/creeps so the achievement will give to the team.

By the same Player (one DotA's player achievements) without pause

  • Double Kill is an Achievement in DotA player get a Double Kill (two consecutive kills within four second.
  • Triple Kill is an Achievement. It is awarded when the player gets a Triple Kill (three consecutive kills within four seconds of each other).
  • Ultra Kill is an Achievement in DotA when the players gets a four consecutive kills within four second.
  • Rampage is an achivement given to a player who got five consecutive kills within four second

By the same player with pause

  • Killing Spree is an achievement given to a player who got 3 kills without dying.
  • Dominating is an achievement given to a player who got 4 kills without dying.
  • Mega Kill is an achievement given to a player who got 5 kills without dying.
  • Unstoppable is an achievement given to a player who got 6 kills without dying.
  • Wicked Sick is an achievement given to a player who got 7 kills without dying.
  • Godlike is an achievement given to a player who got 9 kills without dying.
  • Beyond Godlike is an achievement given to a player who got 10 kills without dying.

When you hear a guy screaming :"The Scourge or the Sentinel are OWNING" that means your team killed 5 heroes without dying.

When your hero dies, you'll respawn in some time and then you'll have to start the whole thing over again, back from the 'Killing Spree'.

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Sunday, October 3, 2010

Newest DotA Map v6. 68C Download

Change log map DotA v6.68C
* Fixed a few important bugs




Download The newest DotA Map

Change log map DotA v6.68B




* Fixed a major bug with Techies Remote Mines
* Fixed Geomancer clones restoring mana with Arcane Boots
* Wisp can no longer teleport to the enemy fountain
* Fixed a small bug with Flak Cannon against buildings when gyro has very low damage
* Fixed a bug when casting tether from outside of range limit while being moved with Relocate
* Fixed an issue with illusions and flak cannon

* Fixed a few other minor things

With New DotA Heroes Added!!!

Wisp, Thrall, Eredar and Gyrocopter

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Wednesday, May 26, 2010

All DotA Items

All Dota items from map v6.52 warcraft dota allstar (from A to Z):

Aghanim's Scepter 6000

The scepter of a wizard with demigod-like, adds 30 intelligence, 500 mana, 500 life and improves your ultimate
to make: mystic staff 2700 + soul booster 3300

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Monday, February 2, 2009

Map DotA v6.59b

Free download map DotA V6.59 and Map DotA v6.59b


Download DotA v6.59



Changelog for v6.59

* Some performance improvements
* You can no longer attack items you do not own if they are in the fountain area
* Fixed some rare memory corruption bugs that could cause random abilities/items to malfunction or result in a fatal error
* Added a new subtle cooldown effect to make it a little clearer when spells are in cooldown and when they finish. This is mainly for long cooldown spells where it is sometimes difficult to tell. More work will be done in this area soon, but it needs a bit more time to make sure that anything extra is not visually intrusive. (PGRu-Unexpect3D)

* Reworked Enigma's Conversion (see details below)
* Fixed a bug with Towers AI not defending heroes properly
* Reduced Ironwood Branch cost from 57 to 53 gold
* Increased Blademail duration from 4 to 5 seconds
* Improved Chaos Knight's cast point
* Added a new experimental mode -er (-ExperimentalRunes, see details below)
* Improved Surge duration from 2/3.5/5/6.5 to 3/4.5/6/7.5 seconds
* Decreased Wrath of Nature manacost from 200/380/610 to 150/175/200
* Improved Antimage's Strength by 2 points
* Increased model size of hexed units a bit
* Increased Curse of the Silent AOE and reduced cooldown slightly
* Decreased Powershot cooldown from 12 to 9 seconds
* Decreased Lightning Storm cooldown from 7 to 6 seconds
* Fixed Acid Spray from affecting Tombstone Zombies
* Spectral Dagger no longer gives vision
* Rebalanced Necrolyte's Heartstopper from 250/500/750/1000 AOE with 1% drain to 700/800/900/1000 AOE with 0.5/0.75/1/1.25% drain
* Increased Fury Swipes buff duration from 3 to 5 seconds
* Fixed an issue with unit selection when respawning with Aegis while controlling other units
* When a player leaves, the state of his inventory is now recorded in the replay for easier parsing (Same 8_# actions)
* Improved Eidolons magic resistance a bit
* Fixed some minor technical issues with Mask of Madness

* Fixed scoreboard player names when a player switches with a leaver
* Switch no longer works when only 1 person agrees in a 1v1 situation
* Fixed Zombies continuing to spawn when the game is over
* Fixed Eidolon Acquire range and reduced collision size a bit
* Fixed -switch with frozen leaver heroes
* Abaddon now uses the Death Knight model instead of the Evil Arthas one (practically the same, but commonly requested)
* You now have vision over the area you cast Blackhole in (260562)
* Fixed Aegis dropping when using -switch
* Ball Lightning now gives a proper error message when casting without the required mana
* Fixed allied hero visibility when using -switch in -ah mode
* When players swap heroes, the new player/heroid data for replay parsers are updated
* Changed the model on Eidolons and adjusted the scales a bit
* Fixed some issues with Blackhole's silence mechanism when applied to magic immune units
* Fixed some bugs when using -switch with Meepo


Demonic Conversion:
=====================
Splits any non-hero unit into three Eidolons, killing the targeted unit.
Eidolon's can duplicate themselves once whenever they attack 6 times.

Lesser Eidolon/Eidolon/Greater Eidolon/Dire Eidolon (Same as before)

Cooldown: 35
Manacost: 170

Notes: It cannot target Level 5+ Neutral Creeps



Experimental Runes
====================
This temporary mode changes the rune system to a more experimental one. I will be changing how -er works from version to version to try out different ideas. I don't plan on any one version of the new runes to replace the current system directly, so do not panic Instead, it will be used as something to create discussion, spark ideas, find flaws and playtest different concepts over time.

How -er works for this version: Runes spawn simultaneously on both sides at 3 minute intervals (instead of 2). Again I have no plans to make this permanant.



Notes: I wanted to release this sooner rather than later because of some important code fixes. I am planning on finishing the traditional .x9 quest for v6.59b (along with some more balance tweaks) and then followed by TC in 6.60 if everythings work out right.

Download Map DotA v6.59b




Changelog DotA 59b

* Fixed various memory glitches from recent optimizations that sometimes resulted in abilities/items malfunctioning


[+/-] Read More DotA

Wednesday, January 14, 2009

Download Map DotA v6.58

Free Download Newest DotA Map V6.58 and there is the changelogs for v6.58



And For Download just click this image



(just extract this file after you download and move this file to Warcraft III folder >>>> Maps)


Changelogs:

###########
## Highlight ##
###########

* Remade Storm Spirit (see details below)
* Remade Dirge (see details below)
* Rewrote many different parts of the core game code to improve the usual performance drop that happens later in the game
* Added a new experimental command -switch to switch player slots with other players or leavers (requires player agreement, see details below)

#########
## Items ##
#########

* Blademail: Remade (see details below)
* Cranium Basher: Remade (see details below)
* Heart: Changed the regen mechanism, it now gives 1% non-stacking passive HP regen
* Javelin: Cost increased from 1400 to 1500 gold and damage from 16 to 21
* Demon Edge: Cost reduced from 2600 to 2400 gold
* Buriza: Recipe cost increased from 1000 to 1200 gold
* Monkey King Bar: Improved damage from 75 to 80 and chance from 30->35%
* Rapier: Now requires Demon Edge and Sacred Relic only and provides 200 damage instead of 250
* Eul's Scepter of Divinity: Recipe cost reduced from 800 to 600 gold
* Mask of Madness: Amplified damage is now applied at the end instead of within the duration
* Mask of Madness: Cooldown reduction from 30 to 25 seconds
* Diffusal Blade: Lowered the Agility bonus from 25 to 22
* Diffusal Blade: The purge now lasts the same on non-hero units like Spirit Bear as it does on heroes (15->4 seconds)
* Sentry Wards: True sight range increased by 100
* Illusion Rune: Now creates 2 images instead of 1, images deal a little less damage

##########
## Heroes ##
##########

* Storm Spirit: Remade (see details below)
* Dirge: Remade (see details below)
* Venomancer: Reworked Shadow Strike (see details below)
* Vengeful Spirit: Reworked Terror (see details below)
* Bane: Changed how Fiend's Grip works a little (see details below)
* Silencer: Curse of the Silent is now an AOE effect
* Necrolyte: Now has Heartstopper instead of Diffusion Aura
* Windrunner: Removed attack count limit on Focus Fire
* Rooftrellen: Living Armor is now castable on structures
* Bone Fletcher: Death Pact can now be used on any non-hero unit, not just allied units.
* Spirit Breaker: Charge of Darkness' buff indicator on the enemy is now visible to the enemy only when you are 2500 units or closer
* Spirit Breaker: Has magic immunity when he reaches maximum speed in Charge of Darkness
* Spirit Breaker: Empowering Haste bonus damage is now implemented as +damage visible on your interface
* Furion: Sprout can now be directly cast on yourself
* Morphling: Morph now gives him a passive +2/4/6/8 Agility and Strength bonus when leveling it up
* Pudge: Flesh Heap bonus strength gained from heroes is improved from 0.3/0.6/0.9/1.2 to 0.9/1.2/1.5/1.8
* Axe: Counter Helix cooldown now scales from 0.6 seconds to 0.7/0.65/0.60/0.55 (245761)
* Lucifer: Lvl? Death bonus damage is now reduced by magic resistance only rather than both magic resistance and armor
* Lucifer: Reduced Doom's cooldown by 20 seconds
* Lucifer: Devour' cast range increased a little from 150 to 300
* Bloodseeker: Improved base strength from 18 to 23
* Bloodseeker: Reduced Rupture's cooldown from 100 to 70 seconds
* Sven: Improved God's Strength's cooldown from 120 to 80 seconds
* Enchantress: Improved base damage by 10
* Drow Ranger: Improved Marksmanship by 3 Agility each level
* Viper: Viper Strike's cooldown reduced from 80 to 80/50/30 seconds
* Rhasta: Increased cast range on Mass Serpent Ward
* Templar Assassin: Improved turn rate
* Huskar: Life Break now properly slows magic immune units
* Enigma: Reduced Eidolons' bounty
* Enigma: Reduced manacost on Midnight Pulse from 135/150/165/180 to 95/110/125/140
* Lone Druid: Improved Spirit Bear's Entangle from 16 to 20% and cooldown from 6 to 5 seconds
* Ursa: Enrage bonus damage is now implemented as +damage visible on your interface
* Pugna: Reduced Scepter upgraded Life Drain cooldown dramatically
* Venomancer: Improved Plague Ward cast range and vision radius
* venomancer: Poison Sting damage type is now lethal
* Bane: Fiend's Grip now wakes a unit up from Nightmare
* Bane: Removed the life degen and enemy suicide mechanism from Enfeeble
* Witch Doctor: Voodoo Restoration no longer triggers Essence Aura
* Stealth Assassin: Removed ministun and tree destruction on smokescreen
* Stealth Assassin: Backstab damage type is now Physical
* Proudmoore: Reduced Captain CoCo's Rum movement bonus (30%->10%)
* Proudmoore: Ghost Ship cooldown increased from 100/80/60 to a constant 100
* Spectre: Haunt now ends whenever you use Reality
* Keeper of the Light: Rescaled Mana Leak cast range (1200->550/700/850/1000)
* Naix: Increased Open Wounds manacost from 70/80/90/100 to a constant 110 mana
* Visage: Rebalanced Raise Revenants (5/6/7 Max to 4/5/6 Max, Sight radius reduced by 50%, 29/39/49 damage to 40/46/52)
* Meepo: Earthbind no longer works on magic immune units
* Meepo: Rebalanced Poof (40/80/120/160 -> 60/80/100/120)

##################
## Modes & Commands ##
##################

* Changed -vr (-VoteRandom) to make your hero pools include 1 of each Intelligence/Agility/Strength/Melee/Range
* Added a new mode -mo(-MeleeOnly)
* Added a new mode -ro(-RangeOnly)
* Changed -mr(-moderandom) it now picks between RD/SD/VR/ARAI
* Added a new command -mines to count the mines placed (250362)
* Added a new global command -mc to show multicast rate of any Ogre Magi on the map (194526)
* Adjusted -ha (hookaccuracy) to count only enemy hooks

#####################
## Gameplay & Performance ##
#####################

* Rewrote camera system so it no longer moves the camera when you respawn if you are in the middle of controlling another unit
* Rewrote many different parts of the core game code to improve the usual performance drop that happens later in the game
* Dramatically improved performance during Epicenter
* Disabled some item manipulation code that is specific to warcraft 1.20e from running on 1.21 and above (this is mechanism that affected droppability of items as soon as you used them until you issue a new command)
* Hero selection is now automatically restored when you revive from Aegis
* Dramatically improved performance during Echoslam
* Rewrote Macropyre for some improved performance
* Rewrote Morphling's Waveform. It no longer causes you to lose control
* Minor Scorched Earth effect optimization
* Rewrote Shadow Word, fixing some minor performance issues and fixing the buff icon to be more responsive to the current state of the effect
* Rupture buff icon timing now more accurately represents the status

#############
## Replay Data ##
#############

* Added lots of new replay data features for game parsers (see details below)
* Endgame replay data actions now automatically done a few seconds after 3 players leave
* Fixed some bugs with replay data when host leaves the game

###############
## Cosmetic & Misc ##
###############

* Added a new visual effect for Chronosphere (PGRU-Unexpected)
* Added a new visual effect for Sentinel Fortify and Scourge Fortify (PGRU-Unexpected)
* Couriers now spawn 175 units infront of the hero rather than ontop of the hero
* Glyph no longer refreshes in -wtf mode
* Randomized the second -test warning message time to prevent some abuses
* Techies plays a special fun kill sound when he kills someone with Remote Mines and when he does suicide command near the destination point
* Added a new icon for Venomancer's Shadow Strike (236027)
* Added a new Alchemist win animation (234249)
* Added a new projectile for Lion's attack (Infrisios)
* Added a sound to Tidehunter's attack
* Added compressed Invoker Skin (241826)
* Added a visual effect for Devour
* Added a new visual effect for Lucent Beam/Eclipse (PGRU-Unexpected)
* Added a new visual effect for Test of Faith when cast on allies (PGRU-Unexpected)
* Added a visual effect for the LVL? Death bonus damage
* Swapped Penitence and Purification icons (255729)
* Added an optimized version of the effect used by Macropyre (PGRU-Unexpected)
* Added color coding to the different modes of Ring of Basilius
* Changed LVL? Death icon (150665)
* Changed Panda's Thunder Clap icon (160613)
* Dark Ritual and Death Pact now show the amount they restored with text overhead (258956)
* Techies' name now includes the third goblin (77704)
* Improved Roshan's Turn Rate
* Changed Faerie Dragon's hotkey because of a recent conflict
* Changed Undying's hero hotkey to fix an issue with accidentally leveling up attribute bonus level 1

########
## Bugs ##
########

* Fixed some unintended sideeffects to sharing control in SD
* Fixed a bug with mode entering and -cm
* Fixed a bug that allowed you to deny an ally being healed by Shadow Word
* Fixed a bug with avalanche hitting a Tossed allied hero
* Fixed a minor bug with dummy units interaction with items
* Fixed a minor coding bug with Toss
* Fixed a very minor bug with Backstab angle calculation
* Put a practical limit to prevent mass -roll spams
* Temporarily disabled the click disassemble on Perseverance because of some problems. You can still use Courier or Circle of Power to disassemble it
* Fixed a minor minimap glitch at taverns area for Scourge Players
* Fixed a visual bug when swapping heroes with Kunkka
* Fixed an area where you could get stuck while using TP Scroll
* Fixed incorrect Gem of Truesight AOE in recent versions
* Fixed -omsc
* Fixed Phase Boots dispelling Curse of the Silent
* Fixed Proudmoore's name/class
* Fixed Razor's Tavern Hotkey
* Fixed Shadow Wave not bouncing the correct number of times
* Fixed some bugs possible when using couriers
* Fixed some minor bugs that could cause units to retain control after the game was over
* Fixed some minor bugs with Illuminate caster units
* Fixed some small inconsistencies between Towers
* Fixed the slow duration on Torrent lasting a little longer than intended
* Fixed Wall of Replica not working on Magic Immune units
* Fixed a few other minor bugs

New French and German translations are nearing completion. Other languages are in the works as well.



#############
## Extra Details ##
#############

Old Blade Mail
==============
Blades of Attack (500)
Chainmail (550)
Recipe (500)
Total: 1550

+15 Damage
+5 Armor
Passive: 20% melee attack damage (calculated before reductions) returned as magical damage

New Blade Mail
===============
Broadsword (1200)
Chainmail (550)
Robe of the Magi (450)
Total: 2200

+22 Damage
+5 Armor
+10 Intelligence
Active: 100% all damage (calculated after reductions) returned as magical damage
Duration: 4 seconds
Cooldown: 15
Manacost 25
Has visual effect to show when it is active

Extra Note: Since people regularly misunderstand how this works, the damage returned is reduced twice, first when you get the damage and then again when you deal it back. For example, a 300 damage nuke gets reduced by 25% because of hero resistance, then it gets dealt back as magical damage, being reduced by another 25% (or whatever magical resistance the enemy has).


Old Basher:
===========
Mithril Hammer (1610)
Gauntlets of Strength (150)
Recipe (1460)
Total: 3220

+30 Damage
+3 Strength
15% Bash (10% ranged) for 1.1 seconds
Cooldown: 0
Stacks Diminishingly

New Basher:
===========
Javelin (1500)
Gauntlets of Strength (150)
Recipe (1450)
Total: 3100

+30 Damage
+3 Strength
25% Bash (10% ranged) for 1.1 seconds
Cooldown: 2 seconds
Does not stack with itself or other bash passives



Old Fiend's Grip
=================
100/175/250 Manacost
40/60/80 Mana and HP cost per second
Lasts 5 seconds

120 Cooldown
100/155/215 DPS

New Fiend's Grip
=================
200/300/400 Manacost
No HP or MP cost per second
Lasts 5 seconds

120 Cooldown
100/155/215 DPS

Transfers 5% of enemies max MP per second to you



Old Shadow Strike:
==================
Decay Damage 10/20/40/50
Initial Damage: 50/70/70/100
Movement Modifier: 50%
Decay Power: 3
Interval: 3
Duration 15

Cast Range: 400
Cooldown: 22
Manacost 90/105/120/135

Venomous Gale:
===============
Releases a Venomous Gale which poisons enemy units it comes in contact with. Units that are hit by it get a slow/dps like his previous shadow strike

AoE: 125
Cast Range/Distance: 800
Cooldown: 22
Manacost 90/105/120/135



Old Terror:
===========
Reduces damage and armor of units in an area around you.

AoE: 700
Cooldown: 15
Duration: 20

Damage Reduction: 5/10/15/20%
Armor Reduction: 2/3/4/5

Wave of Terror:
=============
Releases a wave of terror moving forward that reduces enemy units armor and damage. You have vision over the wave as it moves forward.

Wave Distance: 1400
AoE: 350
Cooldown: 15
Duration: 20

Damage Reduction: 5/10/15/20%
Armor Reduction: 2/3/4/5



Dirge:
=======
Attack Range: 100
Strength: 25 + 2.1
Agility: 10 + 0.8
Intelligence: 27 + 2.8
Movement Speed 310

Cast Point 0.45
Hero Class: Strength


Decay
-------
Dirge saps away the strength of enemy heroes and retains it for a period of time.

Steals 4 Strength from each hero for 21/24/27/30 seconds
Deals 30/60/90/120 Magical Damage

Manacost 70/90/110/130
Cooldown 11/9/7/5
Cast Range 625
AOE: 300

Note: Often missed, note the cooldown


Soul Rip
---------
Redirects the flow of living energy through a target friend or foe, damaging them or healing them depending on how many units are near it. 25 for each unit.
This does not hurt zombies below since they are magic immune.
This can target your tombstone.

Unit Cap: 5/10/15/20
Cooldown: 25/20/15/10
Manacost: 50/75/100/125


Tombstone
----------
Unholy powers summon a cursed tombstone. Zombies will frequently spawn near each enemy unit and attack them. Zombies have a passive that additively slow their target by 7%. Zombies cannot be controlled.

Spawn area: 400/600/800/1000
Frequency: 3
Slow Duration: 2.5 seconds

Zombie Stats:
HP: 30
Armor: 0
Armor Type: Unarmored
Magic Resistance: Immune
Damage: 37-45
Attack Type: Pierce
Attack Speed: 1.6
Movement Speed: 375
Bounty: 5-7

Deathlust: If the target the zombie is attacking is below 100/200/300/400 hit points, it gains 50% movement and attack speed bonus.

Tombstone Duration: 15/20/25/30
Tombstone HP: 150/300/450/600
Tombstone Armor: 10
Tombstone Armor Type: Medium
Tombstone Other Stats: Magic Immune, No regen.
Tombstone Bounty: 70/90/110/130

Cooldown: 60
Cast Range: 250

Manacost: 120/130/140/150



Flesh Golem
------------
Dirge's hatred for all living beings allows him to transform into a monster. While he's transformed he carries a plague that affects nearby enemy units. Strength of the plague depends on how close the enemy is. Amplifies damage enemy units receive and reduces their movement speed (7%). When a plagued unit dies, its essence is transferred back to the Undying.

Cooldown: 90
Duration: 30
Manacost: 100

Plague Aura Damage Amplification: (old plague was 20/25/30%)
at max distance (700): 5/10/15%
at closest distance (150): 20/25/30%
In between is just an even spread between the numbers

Units that die under plague release their energy to you. Creeps heal you for 3% and Heroes for 12% of your Max HP.





Storm Spirit:
==============
Attack Range: 500
Strength: 17 + 1.5
Agility: 22 + 1.8
Intelligence: 23 + 2.6
Movement Speed 295


Static Remnant
-----------------
Raijin creates a remnant of himself containing his essence. The Static Remnant will release its stored energy whenever an enemy units comes near it. Lasts up to 12 seconds.

Damage: 140/180/220/260
Trigger AOE: 210
Damage AOE: 260
Cooldown: 4
Manacost: 70/80/90/100

Takes 1 second to create after cast. This is not channeling, just time delayed.


Electric Vortex
-----------------
Storm focuses his energy to rip open a vortex drawing an enemy to it. This process slows the Storm Spirit down for a brief period.

Pulls 100/150/200/250 units over 1/1.5/2/2.5 seconds.
Your movement is reduced by 50% for 3 seconds.

Cast Range: 300
Manacost: 100
Cooldown: 20


Overload
---------
Storm Spirit becomes overloaded with electrical energy whenever he casts a spell. The charge is released on his next attack as an electrical burst, dealing damage and slowing nearby units.

Slow: 50% as 80% ms Lasts 0.6 seconds (Same stats as old overload)
Bonus damage: 30/45/60/75
AOE: 275


Ball Lightning
---------------
Storm Spirit becomes enveloped with energy, losing his physical form, and travels until he depletes his mana or chooses to stop. While in this form, he deals damage to nearby units based on how far his electrical form has traversed. Damage, speed and area of effect improves per level.

Stops traveling whenever you run out of mana. Deals damage in a small area around you based on distance traveled.

Damage: 8/12/16 per 100 units traveled
Manacost: (15 + 7% of total manabase) + mana based on distance traveled (10+1% per 100 units)
Cast Range: Global
Cooldown: 0

Travel speed and damage AoE improves per level.
You can cast spells like Static Remnant during your roll if you are quick enough.
Specific interactions with spells/projectiles follow the same rules as Waveform does.




Replay Data Specs:
==================
- "Ban",playerid,heroid: is sent for each time a hero is banned in cm/xl
- "id" packets are sent after the mode phase (supports -sp)
- "GameStart",1: synced to time 0 ingame (creep spawn time)
- "9" packets are now sent each time a hero is picked



Switch:
========
If someone wants to switch player slots with an enemy player or leaver, he
types -switch . If he types -switch without the slot it lists the possible numbers that can be used. After a player uses this command, no one else can attempt a switch for 60 seconds, to prevent confusion. All players are then presented with a command to enter to accept, something like "-switch accept" or "-ok". If 100% of all player agree , then you take the slot of the player you swapped with and both heroes swap positions. Players have until the 60 seconds are over to accept the offer.





I hope everyone enjoys this update. Please give me feedback. Have Fun!

-- IceFrog




[+/-] Read More DotA

Friday, January 9, 2009

DotA Replay

Free Download DotA Replay

just copy and paste Download Link to your browser



Fnatic Replay

Warcraft version: 1.22a

Map: DotA V6.53

.

Colorful vs Fnatic (MGC 2008 China)

Download Link :



http://www.ziddu.com/download/2847142/081025-DOTA_Colorful_vs_Fnatic_6.53_SG.rar.html

.

EHOME vs Fnatic (MGC 2008 China)

Download Link :

http://www.ziddu.com/download/2847195/081025-DOTA_EHOME_vs_Fnatic_6.53_SG.rar.html

.

Fnatic vs oBoT (MGC 2008 China)

Download Link:

http://www.ziddu.com/download/2847245/081026-DOTA_Fnatic_vs_oBoT_6.53_SG.rar.html

.

Colorful vs Fnatic (MGC 2008 China)

Download Link:

http://www.ziddu.com/download/2847290/081026-DOTA_Colorful_vs_Fnatic_6.53_SG.rar.html

.

Fnatic vs Ks.Int (MGC China 2008)

Download Link:

http://www.ziddu.com/download/2847318/081026-DOTA_Fnatic_vs_Ks_6.53_SG.rar.html

.

CaNt vs Fnatic (MGC China 2008)

Download Link:

http://www.ziddu.com/download/2847356/081026-DOTA_CaNt_vs_Fnatic_6.53_SG.rar.html

.

Fnatic vs CaNt (MGC China 2008)

Download Link:

http://www.ziddu.com/download/2847375/081026-DOTA_CaNt_vs_Fnatic_6.53_SG_1.rar.html

Fnatic the winner of MGC 2008 China

.

.

Map : DotA v6.57b

DotA version: 1.22a

Fnatic vs impreZa (ADC II 2008)

Download Link: (2 games)

http://www.ziddu.com/download/2864670/playoff_impreza_vs_fnatic_2.rar.html

http://www.ziddu.com/download/2864688/playoff_impreza_vs_fnatic_3.rar.html

.

kingsurf vs starsboba (ADC II 2008)

Download Link: (2 games)

http://www.ziddu.com/download/2864724/playoff_ks_vs_sb_1.rar.html

http://www.ziddu.com/download/2864732/playoff_ks_vs_sb_2.rar.html

.

impreZa vs StarsBoba (ADC II 2008)

Download Link: (3 games)

http://www.ziddu.com/download/2864746/playoff_impreza_vs_starsboba_1.rar.html

http://www.ziddu.com/download/2864759/playoff_impreza_vs_starsboba_2.rar.html

http://www.ziddu.com/download/2864789/playoff_impreza_vs_starsboba_3.rar.html

.

Just copy and paste Download Link to your browser to Download the save replay

all files in rar for watch you must extract it and copy to replay folder

Salam Dotaholics


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Wednesday, December 3, 2008

Panduan Davon Knight DotA


Halow Dotaholics!!!
Davion Knight, The Dragon Knight kalo denger nih hero kepikiran badak, tebal, Tank kalo ultinya udah level 3, waduh GG banget deh, selain itu creeping pake nih hero juga enak banget, termasuk hero yang lumayan lengkap, banyak juga yang nganggap hero "gampang", weleh.... weleh... ayo kita coba telanjangin nih hero di sini:




Davion Knight

primary skill:
damage| 46-52 Strength | 19
armor |4.7 Agility | 19
Intelligence| 15




1. Hero Description & Skill Description


Breathe Fire (active skill)

(klik gambar untuk memperbesar)

Breathes fire at enemy units which deals damage.

Level 1 - 75 damage.
Level 2 - 150 damage.
Level 3 - 225 damage.
Level 4 - 300 damage.

ini skill yang membuat davion menjadi hero fast farming, namun saran saya dalam memakai hero apapun usahakanlah untuk last hit (kecuali kepepet).

Cooldown: 12 seconds.

Level 1: 100 mana, 12 sec cooldown.
Level 2: 110 mana, 12 sec cooldown.
Level 3: 120 mana, 12 sec cooldown.
Level 4: 130 mana, 12 sec cooldown.

Dragon Tail (active skill)


Knight Davion bashes a melee-range enemy target with the fury of a dragon's tail swipe. Stuns the target and deals minor damage.

Level 1 - Deals 25 damage, stuns for 2.5 seconds.
Level 2 - Deals 50 damage, stuns for 2.75 seconds.
Level 3 - Deals 75 damage, stuns for 3 seconds.
Level 4 - Deals 100 damage, stuns for 3.25 seconds.

Cooldown: 9 seconds.

Level 1: 100 mana, 9 sec cooldown.
Level 2: 100 mana, 9 sec cooldown.
Level 3: 100 mana, 9 sec cooldown.
Level 4: 100 mana, 9 sec cooldown.


Dragon Blood (passive skill)


Grants Dragon Knight blood from his ancient ancestral dragon heritage, which increases health regeneration and armor.

Level 1 - Increases hp regen by 1 and armor by 2.
Level 2 - Increases hp regen by 2 and armor by 4.
Level 3 - Increases hp regen by 3 and armor by 6.
Level 4 - Increases hp regen by 4 and armor by 8.

Elder Dragon Form (active skill)


Transforms the Dragon Knight into a powerful elder dragon. Gives 25 movement speed boost. Lasts 60 seconds.

Level 1 - Transform into a Green Dragon with a corrosive breath attack.


Level 2 - Transform into a Red Dragon with a splash attack.


Level 3 - Transform into a Blue Dragon with an extremely powerful frost attack.


Cooldown: 115
Manacost: 50
(kalo mau rada ekstrem make nih hero, begitu ada skill ini buruan aja dipake, terutama buat towering selain itu lumayan buat membantu farming :p) Selain itu saat war usahakan aktifkan dulu skill ini!!!

Level 1: 50 mana, 115 sec cooldown.
Level 2: 50 mana, 115 sec cooldown.
Level 3: 50 mana, 115 sec cooldown.


2. Skill Build

2 hero 1 line

level 1 | Dragon Tail
level 2 | Dragon Blood
level 3 | Breath Fire
level 4 | Breath Fire
level 5 | Breath Fire
level 6 | Elder Dragon Form
level 7 | Breath Fire
level 8 | Dragon Blood
level 9 | Dragon Blood
level 10| Dragon Blood
level 11 | Elder Dragon Form
level 12| Dragon Tail
level 13| Dragon Tail
level 14| Dragon Tail
level 15| Stat
level 16| Elder Dragon Form
level 17-25 | Stat

Solo
level 1 | Dragon Tail
level 2 | Dragon Blood
level 3 |
Dragon Blood
level 4 | Breath Fire
level 5 | Dragon Blood
level 6 | Elder Dragon Form
level 7 |
Dragon Blood
level 8 | Breath Fire
level 9 |
Breath Fire
level 10|Breath Fire
level 11 | Elder Dragon Form
level 12| Dragon Tail
level 13| Dragon Tail
level 14| Dragon Tail
level 15| Stat
level 16| Elder Dragon Form
level 17-25 | Stat



3. Item Build


Item Awal Game

nih item di awal game atau kalo mau main cepat pake Davion Knight:
-Power threads (strength)+3Bracers

Dengan Armor yang tebal dan regen HP yang tinggi dari dragon blood yang dibutuhkan oleh Davion Knight adalah ekstra Strength buat pasang badan saat war awal2.

-Helm of the Dominator

Selain buat life steal, kegunaan ekstra dari helm of dominator adalah dapat mengambil neutral creep sebagai observer

-Black King Bar
Penting buat menghadapi hero2 disable stunner dll


Item Akhir (Main Late)

-Sange yasha

nih item penting banget buat nambah attack speed dan movement speed Davion Knight, apa lagi kalo udah ulti
*item ini bisa lu ganti dengan Assault Cuirass, tergantung situasi

-Radiance
dengan tambahan+60 dan 30 damage area bisa ngebantu mempercepat creeping dan nambah damage area DK
*situasional item shiva's guard

-Boot of Speed
lebih mobile saat main late

-Heart of Tarasque
biar tambah tebal hit pointnya +300 hp +11 hp regen/detik

-Buriza-do Kanyon
Extra damage +75 dan peluang buat critical 30% ekstra damage +15% attack speed

-Satanic
walaupun stuck dengan sange yasha bukan berarti ga boleh pake ini, cuma memang agak kurang efektif, tapi kita bisa hitung berapa HP yang nambah dibanding cuma pake vladimir
*situational item : vladimir offering
biar ga stuck dengan sange yasha

Kesimpulan

-Peran utama Davion Knight dalam tim adalah sebagai Badan/Tank
-Selain itu juga Davion Knight juga dapat berfungsi sebagai finisher dengan darah yang tebal dan fast farming dapat menjadikan hero ini jadi hero killer
-Sebagai penghancur tower, menggunakan skill
Elder Dragon Form
-DK merupakan hero yg sangat membantu dalam tim
-Dota adalah kerjasama tim, gunakan kemampuan Davion Knight untuk membantu tim.


coba deh latihan di dota battle-net


Atau buat yang mau latihan di rumah bisa Download Gratis Map 57 b AI+ disini
DownLoaD Disini


Sekian panduan ini dibuat, silahkan yang mau ngasih masukan atau mau bacot, karena masukan dan bacotan lu di butuhkan untuk menyempurnakan panduan ini. Terima Kasih











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Sunday, July 20, 2008

Cara instalasi Dota Battle-net

Beberapa bulan ini, Warcraft 3 DotA Allstars memang menjadi game yang sangat terfavorit di beberapa warnet dan cybercafe. Bahkan kepopuleran DotA melebihi game Warcraft 3 itu sendiri. Lalu, sebenarnya apa itu DotA ? DotA merupakan singkatan dari Defense of the Ancients, merupakan hasil modifikasi untuk game warcraft 3 : The Frozen Throne. Kemudian untuk kata “Allstars “ merupakan kumpulan dari semua hero – hero yang ada pada game Warcraft 3 : Reign of Chaos, expansion Warcraft 3 : The Frozen Throne dan juga terdapat penambahan hero – hero yang baru pada saat update versi terbaru DotA diluncurkan.

Jadi gameplay dari game ini adalah pemain diharuskan untuk mempertahankan wilayahnya dan menyerang wilayah milik pemain lain. Dan akan puluhan hero yang dapat dipilih oleh pemain. Setiap hero akan memiliki kelebihan dan kekurangannya masing – masing.
Dalam permainan, anda dapat bertempur secara One by One ataupun secara Tim.
Taktik dan strategi sangat diperlukan dalam permainan ini, pemilihan kombinasi item dan hero yang salah juga bisa menyebabkan kegagalan pada tim anda.



Tutorial Instalasi Dota:



Berikut ini merupakan turtorial untuk memainkan game DotA pada PC anda :

Dalam bermain DotA Allstars, anda membutuhkan CD game Warcraft 3 : Reign of Chaos dan expansion Warcraft 3 : The Frozen Throne.

Instal game Warcraft 3 : Reign of Chaos (INGAT : setelah di install jangan di Crack dulu).

• Instal expansion Warcraft 3 : The Frozen Throne (INGAT : setelah di install jangan di Crack dulu).

• Anda harus mendownload patch terbaru untuk game tersebut, Patch bisa anda dapatkan melalui official site "http://ftp.blizzard.com/pub/war3x/patches/pc/War3TFT_121a_English.exe"

• Selanjutnya cari Crack game Warcraft 3 : The Frozen Throne sesuai dengan pacth anda tadi (versi 1.21a, di situs "www.gamecopyworld.com"

Kemudian, anda harus mendownload map DotA Allstars yang dapat anda temukan di situs http://www.getdota.com. Map harus diletakkan difolder instalasi warcraft\maps\download.

Nah, sekarang game DotA Allstars sudah ada di komputer anda. Selanjutnya untuk memainkan game DotA Allstars ini, anda memerlukan pemain lain, dikarenakan game DotA merupakan game berbasis team play (seperti game Counter Strike/CS). Jadi anda dapat memainkannya dalam jaringan Lan dan jaringan Internet.

Anda dapat mendownload map lainnya di "http://www.epicwar.com/maps/". Map yang tersedia antara laim Tower Defense, Go Fish (mancing), Dota AI, dsb.


Untuk bermain DotA via jaringan internet (B-net) :

• Pada layer utama Warcraft 3 :The Frozen Throne pilih menu Battle.Net

• Pilih gateway yang anda inginkan

• Jika anda pemain baru, anda akan masuk ke suatu server dan anda diharuskan untuk membuat account yang nantinya akan digunakan setiap kali mengakses gateway tersebut.

Jika anda penguna CD game Warcraft 3 bajakan, anda tidak akan bisa memasuki gateway resmi milik Blizzard. Namun anda dapat mengunakan gateway lokal. Caranya ?

• Gunakan Bnet Gateway Editor yang bisa didownload di internet "http://sharebox.mediagamer.biz/index.php?option=com_remository&Itemid=26&func=fileinfo&id=159"

• Download file Warcraft 3 : Reign Of Chaos dan The Frozen Throne PVPGN Loader di "http://sharebox.mediagamer.biz/index.php?option=com_remository&Itemid=26&func=download&id=160&chk=3f2bcd1d6368ba87247cc1faea85abd4"

• Kemudian ekstrak file tersebut ke folder Warcraft 3

• Lalu buat shortcut baru dengan mengunakan “w3l.exe” untuk menjalankan gamenya, ingat selalu gunakan short cut w3l.exe untuk memasuki game


Langkah dalam setting BNGatewayEditor:

• Klik folder tempat anda menginstall Warcraft 3


  • Klik File BNGatewayeditor untuk menjalankan aplikasi battlenet gateway editor


  • Pilih yang warcraft3, INGAT yang warcraft3, karena disana ada gatewayeditor untuk StarCraft dan Diablo


  • Pilih Add Gateway, lalu akan muncul pilihan, name, zone dan IP


• Masukan detil gateway yang ada (Servername = Lihat di Daftar Server Dota Battle-net Indonesia, Hostname = lihat disana juga , Time Zone = ini juga)

• Download file Warcraft 3 : Reign Of Chaos dan The Frozen Throne PVPGN Loader di "http://sharebox.mediagamer.biz/index.php?option=com_remository&Itemid=26&func=download&id=160&chk=3f2bcd1d6368ba87247cc1faea85abd4"

  • Sekarang Coba Klik shortcut W3l.exe tadi untuk memasuki warcraft menu

• Pada saat menu ada pilihan gateway Battle.Net




• Pilih pilih salah satu gateway yang sudah anda masukan



Selanjutnya anda sudah bisa memulai permainan DotA Allstars battlenet dengan klik menu Battlenet dan akan muncul gambar seperti dibawah.




Salam Dotaholics

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Friday, July 11, 2008

Hero Baru Clockwerk Goblin di map Dota V6.53


Halow Dotaholics!!!
Di map v6.53 ada hero barunya nih
Pelajari dulu sebelum main di battle-net atau senggak-nggaknya tahu dulu lah sebelum mencoba nih hero
berikut ini adalah profile dari hero tersebut:



Clockwerk Goblin (Rattletrap)

Range: 125 | Move Speed: 310
Primary: STR
Str: 24 + 2.9 | Agi: 13 + 1.2 | Int: 17 + 1.7
Damage: 49-51 | HP: 606 | Mana: 221
HP Regen: .97 | Mana Regen: .69
Attack Speed: 1.48 | Armor: 5

Skill Hero


Battery Assault (E)
Discharges high-powered shrapnel from openings in Rattletrap's clockwork upon a random target dealing minor magical damage and ministun every 0.75 seconds. Lasts 15 seconds.
Level 1 - 20 Damage.
Level 2 - 40 Damage.
Level 3 - 60 Damage.
Level 4 - 80 Damage.

Mana Cost: 75
Cooldown: 32/28/24/20



Power Cog
(C)
The Clockwerk Goblin ejects pieces of his inner core to form a circular barrier around him, trapping nearby units in with him. These cogs require 3 attacks from an enemy to be destroyed before their expiration time. If an enemy unit with mana goes near an element from the outside it gets shocked for some hp and mana and is knocked back. An element powers down if it shocks a unit.
Level 1 - Lasts 3 seconds, 55 Shock.
Level 2 - Lasts 4 seconds, 70 Shock.
Level 3 - Lasts 5 seconds, 85 Shock.
Level 4 - Lasts 6 seconds, 100 Shock.

Mana Cost: 50/60/70/80
Cooldown: 15



Rocket Flare (R)
Fires a fast moving missile at a target area on the map, revealing the target area. Upon impact it damages enemy units in the 600 AOE explosion.
Level 1 - Deals 100 damage. Reveals for 5 seconds.
Level 2 - Deals 133 damage. Reveals for 10 seconds.
Level 3 - Deals 166 damage. Reveals for 15 seconds.
Level 4 - Deals 200 damage. Reveals for 20 seconds.

Mana Cost: 50
Cooldown: 30/25/20/15




Hookshot (T)
Fires a grappling, piston-like attachment at a unit or location. It will latch on the first non-neutral enemy target it encounters, pulling you to it. Any enemies whom you collide with while being reeled toward the target will take damage and be stunned.
Level 1 - 2000 range, 100 collision damage and 1 second collision stun.
Level 2 - 2500 range, 200 collision damage and 1.5 second collision stun.
Level 3 - 3000 range, 300 collision damage and 2 second collision stun.
Mana Cost: 125
Cooldown: 40/35/30

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